You’ve been tasked to clear out the apartment of your deceased Great-Uncle George. As you recall he was a grumpy old man who never had much time for you. Your abiding childhood memory of him is telling you off for rooting through his stuff; perhaps now you know why. Whilst rifling through old Uncle George’s bookcase you find yourself whisked into a secret room revealing a side to Uncle George you never knew- he was a Cold War Spy. It turns out Uncle George was an MI6 spy and maybe even a double agent for the soviets. Like all good spies Uncle George has taken security precautions and you’ve gotten yourself locked in and now have one hour to get out of the room before the intelligence services storm the building, or maybe it will be soviet KGB agents… This room is not suitable for children ( 15+ permitted when accompanied by an adult). Duration Players Difficulty 60 minutes 2-6
93 Main Street, BT56 8DA
It’s the final day of the school term and you’ve landed yourselves a detention. When the teacher was out of the room you and your fellow students snuck into a storeroom but it has locked behind you. The teacher thinks you’ve gone home and has no idea you’re still in school. You now have one hour to get yourselves out of the storeroom and escape before the caretaker locks up the whole school for the holidays with you inside! Duration Players Difficulty 60 minutes 2-6
93 Main Street, BT56 8DA
Can you and your team go on a top secret mission to save Belfast? Fact and fiction blur reality while you solve the mystery and save the city. Duration Players Difficulty 60 minutes 2-8
111 Old Dundonald Rd, BT16 1XT
The professor has set you a task to prove you are fit to enter the school of Witchcraft and Wizardry. You have one hour to solve his riddles, collect what you need for school then find the magic wand and figure out the spell which releases you. Complete the task in under an hour and you will be worthy of a scholarship to the School of Witchcraft and Wizardry! Duration Players Difficulty 60 minutes 1-7
111 Old Dundonald Rd, BT16 1XT
Three days ago a well renowned supplies shop for all budding wizards closed for the day. However inexplicably the shop never opened again. Sensing that forces of evil are at work you have decided that you are going to investigate the mystery behind Ms Garbo’s disappearance. Don’t get caught… Duration Players Difficulty 60 minutes 2-7
111 Old Dundonald Rd, BT16 1XT
It has been rumoured that Harry Houdini, the deceased master magician and escapologist, left behind a secret workshop in the heart of the city. Away from prying eyes, it is said to be the place that his very best tricks and performances were developed and practised to perfection. As you enter the door closes behind you, has he sprung his final trap! You have one hour to figure out the secrets of Houdini’s Workshop and escape! Duration Players Difficulty 60 minutes 2-8
111 Old Dundonald Rd, BT16 1XT
Deep beneath the busy streets of Belfast the sounds of the city night begin to fade as you discover a secret passageway, could it be the elusive Rivermouth Academy? There are stories that within lies the key to an ancient magic. One that, once mastered, grants magical abilities beyond comprehension. You must learn fast and be alert, for challenges and tests lie at every turn in the ultimate trial for all scholars of Witchcraft and Wizardry. Do you have what it takes to conquer the academy and become a true Wizard of the River? Duration Players Difficulty 60 minutes 2-7
46 Castle Street, BT1 1HB
It’s 11:39pm on April 14, 1912 and you’re on the Captain’s Bridge at the helm of the RMS Titanic. Suddenly, the words ring out, “Iceberg, right ahead”. The placid sound of night is broken forever. You and your shipmates try desperately to avoid the iceberg but are unable. Now you only have 60 minutes to seal the water tight doors, radio for help, put on your lifejackets and get to the lifeboats. You must hurry but must not panic as time runs out. **PLAYERS MUST BE 13 OR OLDER. PLAYERS UNDER 15 MUST BE ACCOMPANIED BY AN ADULT.** **NO WATER IS INVOLVED IN THIS EXPERIENCE** Duration Players Difficulty 60 minutes 2-6
46 Castle Street, BT1 1HB
It’s 10:45am on November 9th, 1888. You are the responding detectives to a crime scene at 13 Miller’s Court in London’s Whitechapel district. You step inside the boarding room of Mary Kelly, the Ripper’s latest victim. You must stay focused in your search for clues and end the Ripper’s reign of terror. Collect the clues and return to Scotland Yard to piece together the identity of England’s most notorious serial killer. You only have 60 minutes before the Ripper flees London forever, depriving Great Britain of the truth…who is Jack the Ripper? **PLAYERS MUST BE 15 OR OLDER. PLAYERS UNDER 18 MUST BE ACCOMPANIED BY AN ADULT.** Duration Players Difficulty 60 minutes 2-6
46 Castle Street, BT1 1HB
Gather your friends, form a team and attempt to solve exciting challenges in our themed Prison Cells. We have 25 Cells that require a combination of Intellectual, Technical & Physical skills? Do you have what it takes? Duration Players Difficulty 60 minutes 2-80
Unit 3, 17 Balmoral Road, BT12 6QA
Brace yourself – today is going to be a tough day! Today, you have to complete The Assessment. The stakes are high. You have been shortlisted for a dream job with Belfast’s most prestigious security company. Complete The Assessment successfully and you will be set for life! Fail and, well, the consequences don’t bear thinking about… Duration Players Difficulty 60 minutes 2-6
24-26 Church Lane, BT1 4QN
Sector 17 is a top secret Belfast military research facility. A breach was detected in the laboratory triggering an automatic 48hr lockdown. Your team have been tasked with entering the facility and establishing the whereabouts of lead scientist Dr Martins and retrieving the X-Virus he had been working on. Details of the project are classified but Dr Martins specialises in gene augmentation and there are rumours he may have been testing live human subjects. Duration Players Difficulty 60 minutes 2-7
1 Bradbury Place
Winter is here and the dead come with it. But all is not lost – for there is still one way to defeat them. Gather your team and prepare for an epic adventure as you infiltrate the evil King’s Castle in search of our last hope of survival. Legend has it that imprisoned somewhere inside lies the ancient dragon. Only this great creature has the ability to defeat the armies of the dead. Work together as a team and find a way to free the dragon before the armies of the dead appear. The fate of mankind rests in your hands! Duration Players Difficulty 60 minutes 2-8
1 Bradbury Place
Immerse yourself in a world of mystery and engage in the ultimate Game of Thrones activity – a mission to save King’s Landing. Only your team, the King’s Guard, can find the hidden wildfire needed to defend the city against the enemy fleet. This room is a must for all GOT fans. Not a fan? No problem. You need no special knowledge to crack the codes. Duration Players Difficulty 60 minutes 2-5
24-26 Church Lane, BT1 4QN
Major Plott used to run the best spy ring in the world. The Belfast Secret Service infiltrated his spy ring. His bosses werent impressed and sent him to jail in Siberia. But he has escaped and has come back to Belfast looking for revenge. The Secret Service are looking for a top team to go into his office and steal his secret revenge plan. You only have 60 minutes before he returns. Will you be able to steal his secret plan and save Belfast? Duration Players Difficulty 60 minutes 2-5
22 High St, BT1 1WL
The Evil Emporer Zarg is trying to make a miniturisation machine. The entire Storr galaxy has gone missing. The Time Agency think that Zarg has miniturised it. They have already lost their top agents on this mission, Bowie and Powers. They want your team to go in and see what has been going on and maybe retrieve the Storr Galaxy along the way? Duration Players Difficulty 60 minutes 2-5
22 High St, BT1 1WL
You and your team have been kidnapped by notorious Belfast serial killer “The Preacher”. He has devised a number of tests to determine whether your team deserve to live. Escape will prove a challenge of Biblical proportions, as you must solve the clues and puzzles while discovering more about The Preacher’s victims. Duration Players Difficulty 60 minutes 2-6
1 Bradbury Place
Jessica has become trapped in a Dream House. Your team must enter her dream and free her from whatever force is holding her there by waking her up. But be careful…the portal to the dream world will only remain open for 60 minutes. Fail to wake her up before the timer stops and you’ll be trapped in the Dream House forever. Duration Players Difficulty 60 minutes 2-6
1 Bradbury Place
Just over a hundred years ago, Prince Nalwadi found the biggest diamond in the world. Shortly after, both he and the diamond disappeared forever. A treasure hunter called Bugsy the Hat thinks that he has found the long lost chamber of Prince Nalwadi. He’s looking to employ a crew to help him find and steal Prince Nalwadi’s Diamond. Will you be able to steal the diamond before the cops come. You will have 60 minutes. Duration Players Difficulty 60 minutes 2-7
22 High St, BT1 1WL
Dive into another world, find and solve puzzles and riddles and escape the room. Just above The Yogurt Tree, our live-escape experiences will challenge you as an individual and as a team, within a fun and entertaining setting. Cross the threshold. Watch the door close behind you. All you have is your Team. Take a deep breath. You have 60 minutes. The clock is ticking… Let’s Go! Duration Players Difficulty 60 minutes 2-6
15 Hamilton Road, BT20 4LF